Star Trek IV: The Voyage Home

Star Trek IV: The Voyage Home (Memory Alpha) is the funny one. Where they go back in time. With the whales. Where Scotty says “hello, computer” into the mouse.
And it’s great. It is legitimately fantastically good. It manages to take a plot about extinction and make it light and interesting and a little bit alarming without bludgeoning you with the message. It manages to be an adventure movie without violence. It takes characters that by all accounts should be worn through and makes us interested because there’ in such a radically different environment.

But let’s stop a moment and realize that it manages to do all this because it is running the same plays, cleverly disguised so you don’t notice. Oh, you went back in time to the ‘present’ and found a nearly-extinct species because a mysterious probe (or is it a big mysterious probe) is threatening to destroy all you hold dear? Oh no!
The trick is that none of that matters, because they pull off mixing and matching so many ideas with the connective tissue of being damn hilarious. At some point it was decided that this movie would allow the occasional bits of humor found in most Trek to range freely, and the freewheeling antics of all the characters allowed to speak their minds and interact in this new way is so magical that you can forgive the movie its shortcomings.


Even if these sins are forgiven, though, let’s list them for completeness sake. The size of the Bird of Prey shifts from being rather claustrophobic to easily fitting two humpbacks and no one notices. Saavik is even more wooden in this movie than the last, which is a neat trick since she’s barely on screen. Scotty actually says (I swear!) “Captain, there be whales here!” in a giddy little burst. Some of the whale reaction shots linger far too long. Last, everyone wears 80s clothes, which I suppose is understandable, but I’m only barely able to forgive it.

The actors are given some new character opportunities to play with, too. Kirk interacts with a woman but doesn’t try to seduce her. Spock is remembering how to be himself, even as that self is shifting in new environs. McCoy gets to fully commit to his role as ship conscience, wandering about making sure people do what they need to do. Scotty is free of the lower decks, finding the materials he needs to make everything everyone else does possible. And Chekov shines as the suspected spy without a clue about what he did wrong.
On the larger scale, the look of this movie is a little harder to pin down. It lacks the visual flair that Search had, where it was obvious that Nimoy was relishing the look of the scene, the framing of the shot; Voyage is much more utilitarian. The computer-generated images in the dream sequence also seem out of place; they have nothing about them that’s interesting other than their existence, which in 1986 was probably enough. Lastly, the swoopy letters are back, albeit in a less swoop-tastic form.

This movie also continues the trend of better defining the universe; we finally see that the Federation has a President and a whole hall-ful of well-costumed ambassadors, filling in the until-now-murky political aspects. We see our first black, female captain aboard the Saratoga (which, unfortunately, is fried by the probe). And we see the Federation’s nonviolence played out in a real but unspoken way throughout the movie.
The nonviolence plays on multiple levels. Easiest to see is that there is simply no fighting; Chekov failing to use a phaser on stun is as close as we come. There is some slapstick chasing, and the threat of force, but we see how solutions can be reached without resorting to the “easy” way. This contrasts nicely with Kirk’s warning at the beginning as the Bird of Prey flies toward Earth: “This is an extremely primitive and paranoid culture.”

That line is the summation of the movie. In the best Trek tradition, the movie is making its point by holding up the mirror and letting the audience see for themselves what is wrong. This movie is so confident that this trick will work– and it does, and it has, and it will in many more movies– that they can step up and call their audience out on what’s wrong, and know that the audience will spend one minute laughing, then the whole evening understanding that they were the butt of the joke, then a good long time wondering if they want to be.
That’s what Trek has always done so well, and pairing it with a healthy dose of humor makes it incredibly fun to watch.

Grade
A; a departure from the typical, but incredibly well done